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1.10 Update Imminent^TM

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bloxgate:
Hello everyone!

I've narrowed down the pack choices and have a final pack in mind.

It is going to be a Gregtech based 1.10 pack. It'll take a little while to put together since 1.10 builds of GT are still being developed, but expect to see some of your favorites from the current server make it in as well, alongside some new ones.

This pack will be harder than the 1.7 pack, but I'm hoping that it'll take longer for people to hit the end game and just give up on playing.

Now time for some mentions to some of our players: @ToxicTeddy @Dragonslayer7516 @xInf3rn0 @Shifty @skygreencat

If you have any questions or comments, please leave a reply!

ToxicTeddy:
Sound fun, time for my communist state to rise and do nothing productive

bloxgate:
I've sent instructions on how to access a very very early pre-alpha build of the pack to a few people. The build will be periodically updated as I work on getting stuff ready. Apparently GT should be playable albeit a bit buggy, so I'm starting on recipe tweaks and adding other mods in soon^tm.

bloxgate:
Pre-Alpha 0.0.3 Released

Those of you with pre-alpha access should now have access to this.

* Add Railcraft
* Add Pam's Harvest Craft
* Add Forestry
* Add AE2Notes:
* Recipes have not yet been customized
* Charged Certus likely cannot be found in world. You can make fluix using a mixer instead and get a charger that way.

bloxgate:
Pre-Alpha 0.0.4 Released

* Config tweaks
* JourneyMap is now a default optional mod
* FoamFix Lawful is now a default optional mod
* Faithful 32x Modded Edition resource pack is now available from the optional mod selection
* FoamFix Anarchy is now available as an optional modNotes:
* Enabling both FoamFix Lawful and Anarchy may cause issues, including crashes or neither mod functioning.Mod Suggestions
I am now taking suggestions for mods to add to the pack, before the final tech tree is decided and recipe tweaks are started.


If you have any suggestions for mods, please let me know. Preferably post them here as well so people can see what is being requested. GT compatible magic mods are especially high priority at the moment, as none have been added yet.


@ToxicTeddy congrats! You've been added to the list of people who we're giving pre-alpha access to. Please contact me for the details.

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