Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - bloxgate

Pages: 1 2 3 [4] 5 6 ... 33
46
Modded / Re: Revelations Server
« on: January 17, 2018, 01:12:54 am »
Unknown. It was online by the time I got back from class this morning so I've left it alone. Please send me a PM or email (through forums - those email me unlike Steam) if it occurs again so that I can hopefully take a peek at it while its still having whatever problem.

Update: I've found something in the logs. It looks like there was a crash from something that @Dragonslayer7516 did, it appears to be related to a /dank/null. It was around 7:45AM ET the day of the crash. Can you give me some details about what you were doing Dragonslayer?

47
General Discussion / MOVED: Revelations Server
« on: January 17, 2018, 01:10:42 am »

48
Announcements / Re: Spawnbuilding Event
« on: January 17, 2018, 01:05:07 am »
The main idea is that it'd be a shelter with basic amenities so that people don't get destroyed if they spawn in at night or something. Some examples for what to include would be crafting supplies, early game tinkers (no smeltery), maybe some sort of solar powered furnace.

It could also be helpful to have some very early game stuff from a few of the mods to give people an idea of which direction to take. Do keep in mind this building will be rather small, so we'll have to be mindful of what we're stuffing in it.

That being said, if someone were to start building an actual settlement with trading, more advanced setups, and what not near spawn I wouldn't be opposed to its existence. Though please do wait and/or get permission for where. Don't want some horrible monstrosity literally surrounding the spawn building on all sides :P.

49
Approved / Re: Application
« on: January 17, 2018, 01:01:21 am »
Sorry for the delay. Currently dealing with a bunch of annoying stuff IRL.

I'll spend some time thinking on this, and having a talk with the people who referred you here as per your old application.

Assuming that they can all agree on your behavior, I'll let you in on some conditions.

50
Approved / Re: Application
« on: January 14, 2018, 09:35:17 pm »
I'm not seeing any previous posts from your account nor any applications with the same username. Could you please link your previous application?

51
Announcements / Spawnbuilding Event
« on: January 14, 2018, 05:59:38 pm »
EDIT 2: This has been delayed indefinitely, until my schedule finally quiets down. It'll probably be sometime in February before we can finish. Sorry guys.

EDIT: The event has been delayed until the 22nd due to something that came up unexpectedly at the last minute. Sorry for any inconvenience

Now that everyone has had a bit of time to get some infrastructure going, we're going to be setting up some proper facilities at spawn on the modded server.

This will basically be a small building with some amenities such as crafting and a furnace to help players get some starting gear and provide protection if they spawn in during the night.

Hope to see some of you there.

The event will start on January 22, 2018, 07:00:00 pm. Note: Please make sure your timezone is set correctly, as that date is formatted based on that information

52
Approved / Re: Koinsuru's Application
« on: January 12, 2018, 09:44:58 pm »
Close enough. For reference as to why his language was inappropriate, as per the registration agreement, "[y]ou agree, through your use of this forum, that you will not post any material which is false, defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, adult material, or otherwise in violation of any International or United States Federal law. ..." (emphasis added).

Approved

53
Approved / Re: Koinsuru's Application
« on: January 12, 2018, 09:28:32 pm »
Hello!

Given the application of the last person that Tox recommended, I'm going to have to ask you to do something first.

Can you please explain what Heli-Chan did wrong in their application at https://bloxgaming.com/forum/index.php/topic,812.0.html and explain why that got them denied?

Thanks!

54
Approved / Re: Whitelist Application
« on: January 11, 2018, 12:13:21 am »
Approved

55
Approved / Re: Whitelist Application
« on: January 11, 2018, 12:12:44 am »
Approved

56
Modded / Daytime in the Mining Dimension
« on: January 09, 2018, 07:54:21 am »
Hello Everyone!

I am considering enabling perma-day in the mining dimension to make it a bit safer, and was wanting to get people's opinions on the matter.

57
Announcements / Vote for the Next Modded Minecraft Pack
« on: December 28, 2017, 03:01:52 pm »
Hello everyone!

While we wait for the mods we're going to be using in our next custom pack to update and release stable versions, we're going to be running another pack to hold everyone over since the 1.7.10 pack is starting to get a bit old.

I've taken a look through some popular 1.12.2 packs and put together a short list that you can vote on now.

Packs:

Direwolf20 1.12 (Curse): The popular DW20 modpack, now for 1.12. Minimum of 4GB of RAM required.

Modern Skyblock 2 (Curse): A skyblock pack that does not use the standard Ex Nihilo progression. We will be using the Normal pack mode. Minimum of 4.5 - 5 GB of RAM required

FTB Revelation
(Curse): The newest and largest FTB modpack. Mix of magic, tech, and exploration. Minimum of 4GB of RAM and Java 8 required.

Material Energy^Ex: A very small modpack (50 mods) based around "unique combinations of mods[.]"


And of course, if you have a suggestion feel free to let us know!

58
Development / Re: New Spacebuild Roleplay and Other Relveant Ideas
« on: December 26, 2017, 08:46:37 pm »
Any news on how this is going?

59
BloxGaming SB3 / Re: Merry Christmas Space Builders!
« on: December 26, 2017, 08:14:14 pm »
Well. You haven't missed much so far. Server's been rather empty as of late. Hopefully that'll change next year :)

Edit: Just checked for fun, our Christmas email is still being sent. It's only about half done. Maybe they'll all be out by New Years.

60
Modded / Re: 1.10 Update Imminent^TM
« on: November 28, 2017, 07:34:27 pm »
No suggestions? Really?

Anyone have any ideas, or shall I just choose a popular-ish pack?

Pages: 1 2 3 [4] 5 6 ... 33