BloxGaming Forums

Our Servers => BloxGaming SB3 => Topic started by: bloxgate on November 15, 2015, 10:22:02 am

Title: Bloxgate's Guide to the New Wire Directional Radios
Post by: bloxgate on November 15, 2015, 10:22:02 am
As some of you more observant players may have noticed, the Wire Directional Radio Kits were recently fixed to actually be able to receive transmissions properly! What does this mean? You can now wirelessly transmit numerical data between ships, without having to mess with e2's "complex" channel system.

Basics:
Required Math:
Calculating power at destination:
P_{destination} \approx \frac{\log_{10} 10^{\frac{P}{10}}}{(4 \pi \cdot {\frac{d}{scale}}^2) \cdot10} + 30
Where P = TxWatts and d = distance between antennas.


For some background info:
Use in game:In my testing I found that the omni-directional and logistic radios were the easiest to aim. Here's a short overview of the different types:Omni-Directional:Logistic:Dishes:Tips:Using the radios:To use the radios you will need a transmitter and a receiver both set to the same BaseMHz value. This can be pretty much any number, any radios on the same BaseMHz can see each other if they're in range. You can change between transmitters or receivers in the tool itself.In addition, transmitters must also have:I'd suggest making TxWatts easily changeable with a lever.Once you have all that done:If necessary boost transmission power until you establish a connection. In order for a connection to be successful, the following conditions must be met:Background Noise:Props within 1000 units of a receiver generate background noise, burning props generate even more. Too much background noise can lower signal reception below the -90 dBm threshold.

Images:
A small test setup on the ground. Similar to what you might use for medium range ship-to-ship.
(http://i.imgur.com/Z0SEO5z.jpg)

(http://i.imgur.com/pNbkqYM.jpg)
Title: Re: Bloxgate's Guide to the New Wire Directional Radios
Post by: Rain on November 15, 2015, 07:42:35 pm
Nice guide!