BloxGaming Forums
Our Servers => BloxGaming SB3 => Development => Topic started by: kevinminion on April 26, 2017, 02:26:20 pm
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I've seen a few SB users talking about map development the past week. I would also be interested in this, but have not been in Hammer for at least a year. If you are interested in contributing, please reply here and list any experience you have, if any.
Thank you
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Not applying to help, I'm busy enough at the moment. But I have a copy of the SB mapping kit somewhere. Includes a PDF with info about how planets are setup, and some tips to mapping that are a bit out of date, but might get you on the right track. I'll see if I can upload it sometime soon.
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@bloxgate I would love to get a copy of that if you would be so kind. I've been wanting to make my own Spacebuild map for a while but I lack any descriptive resources, whether outdated or not.
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https://www.dropbox.com/s/8ikr9x84qhvd1nv/SB%20Mapping.zip?dl=0 (https://www.dropbox.com/s/8ikr9x84qhvd1nv/SB%20Mapping.zip?dl=0)
There's a link to my mapping folder. I'd strongly suggest that you ingore the HTML guide in the devkit, and check the information in the cheatsheet against the SB code. It has a lot of stuff miscategorized as being exclusive to other servers/gamemodes or not being used at all when they actually are.
EDIT: Also ignore the bit where it says SB3 only needs the FGD's brush environments. They don't work that well last I checked. Use logic cases anyway.
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https://www.dropbox.com/s/8ikr9x84qhvd1nv/SB%20Mapping.zip?dl=0 (https://www.dropbox.com/s/8ikr9x84qhvd1nv/SB%20Mapping.zip?dl=0)
There's a link to my mapping folder. I'd strongly suggest that you ingore the HTML guide in the devkit, and check the information in the cheatsheet against the SB code. It has a lot of stuff miscategorized as being exclusive to other servers/gamemodes or not being used at all when they actually are.
EDIT: Also ignore the bit where it says SB3 only needs the FGD's brush environments. They don't work that well last I checked. Use logic cases anyway.
Magnifico! Thanks for the info.
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I found a github with prefabs, detailed guide, basically the basics of creating maps for spacebuild. https://github.com/philxyz/factions/tree/master/mapping_tutorials
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Remember to ignore anything that says to use the FGD entities. Last time I checked those were still horribly broken.